Post 13: Understanding Machine Hardware
Today I wanted to share some communication on system speed and performance. If you are in a Windows environment and use the msinfo32 command in the command line terminal – you can get a comprehensive listing of your machines components.
The big three are: 1. Processor, 2. Memory, and 3. Operating System. However, as gaming have evolved and pushed the capability of computers, the number items is the 4. Graphics Card.
I am using:
1. Intel(R) Core(TM) i3-7100U CPU @ 2.40GHz, 2400 Mhz, 2 Core(s), 4 Logical Processor(s)
2. 8.00 GB DDR of Physical Memory.
// Note msinfo32 does not supply memory-type information. You must download CPU-Z to determine the type of memory your system is using.
3. OS Name | Microsoft Windows 10 Home Version 10.0.19043 Build 19043
4. Intel(R) HD Graphics 620
// Note: The graphical information in not found in the System Summary, but is under the Components tree.
I often run into bottlenecks with this amount of memory, as just from start-up the O.S. requires about 4.00 GB to handle all of it’s processes – but the procedure for upgrading laptops is some degree more difficult than for a desktop computer with a large chasis.
Other bottlenecks in system performance include the motherboard, particularly the internal BUS structure. For instance, and according to Trenton systems, “PCIe 1.0 slots have a transfer rate of 2.5 GT/s, while PCIe 6.0 has a data transfer rate of 64 GT/s ! ”
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